PM3.02 - Diddy Kong - Subaction - SmashThrowB
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Stats
IASA: |
None |
Subaction Index: |
0x119 |
Scripts
Main
- AsyncWait(39.0)
- UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(-22.0), Scalar(6.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
- ReverseDirection
GFX
- Subroutine(External: effectAnimCmd_SmashThrowBCommon)
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(4.0)
- SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(23.0)
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(28.0)
- SlopeContourStand { leg_bone_parent: 2 }
- AsyncWait(79.0)
- SlopeContourStand { leg_bone_parent: 6 }